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3 days, 3 interiors

For this project i've browsed some japanese based buildings and found an interesting one with many triangle shapes.
The scenes are based on that. I took the challenge of creating a project every day to get the close to photorealism.
Working on composite, lighting and camera. Most of it is modeled, a few assets like lamps and sockets are from blenderkit.

Final Render Day 1 (Old)

Final Render Day 1 (Old)

Final Render day 2

Final Render day 2

Final Render day 3

Final Render day 3

Wireframe 01

Wireframe 01

Wireframe 02

Wireframe 02

Wireframe 03

Wireframe 03